Jiba wrote:

On Mon, 19 Apr 2004 17:27:56 -0400
Kristofer Wouk <[EMAIL PROTECTED]> wrote:



Whenever I try to load a model created in Blender, the material I use for it doesn't show up. The model is vaguely the color of the material
I specify,



This suggest the material is well defined and is used, but the problem is with texture coordinates... it seems that no texture coordinates are generated. Can you export your model from blender to soya, then open it in the soya editor, just to see what will append ?

Jiba




Sorry if this a duplicate message, the first one didn't seem to get through.

The Blender model looks exactly the same in the Soya editor (no texture), any Soya-created model displays fine. I suppose I should also be asking another question here: Are any materials supposed to be created when you export to Soya? This has never worked for me, so I try to create the model in Blender and texture it in the Soya editor, which never works out right. Is it possible that something I'm doing wrong in Blender is causing the texture coordinates not to be generated?

Kris


-- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]



Reply via email to