Provide a proposed Full Name for the license or exception.
--------------------------------------------------------------------------------
The Open Game License v1.0

Provide a proposed Short Identifier.
--------------------------------------------------------------------------------
OGL-1.0

Provide a functioning url reference to the license or exception text,
either from the author or a community recognized source.
--------------------------------------------------------------------------------
http://www.wizards.com/d20/files/OGLv1.0a.rtf

Create and attach a text file with the license or exception text from
the url provided in #3. Please proofread the text file to ensure that:
--------------------------------------------------------------------------------
Attached as OGLv1.txt

Indicate whether the license is OSI-approved [Yes/No]
--------------------------------------------------------------------------------
No

Provide a short explanation regarding the need for this license or
exception to be included on the SPDX License List, including
identifying at least one program that uses this license.
--------------------------------------------------------------------------------
Historically tabletop roleplaying games, like Dungeons & Dragons, have
attracted the interest of developer in creating utility to supper
aspects of the game like character creation, creating dungeons, and
databases of monsters and spells. Unlike computer RPGs these support
the activities of a group engaged in face to face play.

Starting in 2000 OGL licensed material has had a major influence in
the hobby and industry inducing various software utilities like PC-Gen
(http://pcgen.sourceforge.net/01_overview.php) The pattern has been to
license the software under the usual range of software licenses but
the data and documentation is licensed under the OGL.

Also in addition the list of license that SPDX has setup has several
licenses listed oriented to documentation rather than focused solely
on software. Because of this I think the OGL would be a good candidate
for inclusion as it would be useful to bloggers, authors, and
developers to have a clear cut link to reference the license.

Thank You
Rob Conley
Bat in the Attic Games.
OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is 
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners 
who have contributed Open Game Content; (b)"Derivative Material" means 
copyrighted material including derivative works and translations (including 
into other computer languages), potation, modification, correction, addition, 
extension, upgrade, improvement, compilation, abridgment or other form in which 
an existing work may be recast, transformed or adapted; (c) "Distribute" means 
to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit 
or otherwise distribute; (d)"Open Game Content" means the game mechanic and 
includes the methods, procedures, processes and routines to the extent such 
content does not embody the Product Identity and is an enhancement over the 
prior art and any additional content clearly identified as Open Game Content by 
the Contributor, and means any work covered by this License, including 
translations and derivative works under copyright law, but specifically 
excludes Product Identity. (e) "Product Identity" means product and product 
line names, logos and identifying marks including trade dress; artifacts; 
creatures characters; stories, storylines, plots, thematic elements, dialogue, 
incidents, language, artwork, symbols, designs, depictions, likenesses, 
formats, poses, concepts, themes and graphic, photographic and other visual or 
audio representations; names and descriptions of characters, spells, 
enchantments, personalities, teams, personas, likenesses and special abilities; 
places, locations, environments, creatures, equipment, magical or supernatural 
abilities or effects, logos, symbols, or graphic designs; and any other 
trademark or registered trademark clearly identified as Product identity by the 
owner of the Product Identity, and which specifically excludes the Open Game 
Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs 
that are used by a Contributor to identify itself or its products or the 
associated products contributed to the Open Game License by the Contributor (g) 
"Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, 
translate and otherwise create Derivative Material of Open Game Content. (h) 
"You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a 
notice indicating that the Open Game Content may only be Used under and in 
terms of this License. You must affix such a notice to any Open Game Content 
that you Use. No terms may be added to or subtracted from this License except 
as described by the License itself. No other terms or conditions may be applied 
to any Open Game Content distributed using this License.

3.Offer and Acceptance: By Using the Open Game Content You indicate Your 
acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, 
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive 
license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original 
material as Open Game Content, You represent that Your Contributions are Your 
original creation and/or You have sufficient rights to grant the rights 
conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of 
this License to include the exact text of the COPYRIGHT NOTICE of any Open Game 
Content You are copying, modifying or distributing, and You must add the title, 
the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of 
any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, 
including as an indication as to compatibility, except as expressly licensed in 
another, independent Agreement with the owner of each element of that Product 
Identity. You agree not to indicate compatibility or co-adaptability with any 
Trademark or Registered Trademark in conjunction with a work containing Open 
Game Content except as expressly licensed in another, independent Agreement 
with the owner of such Trademark or Registered Trademark. The use of any 
Product Identity in Open Game Content does not constitute a challenge to the 
ownership of that Product Identity. The owner of any Product Identity used in 
Open Game Content shall retain all rights, title and interest in and to that 
Product Identity.

8. Identification: If you distribute Open Game Content You must clearly 
indicate which portions of the work that you are distributing are Open Game 
Content.

9. Updating the License: Wizards or its designated Agents may publish updated 
versions of this License. You may use any authorized version of this License to 
copy, modify and distribute any Open Game Content originally distributed under 
any version of this License.

10 Copy of this License: You MUST include a copy of this License with every 
copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game 
Content using the name of any Contributor unless You have written permission 
from the Contributor to do so.

12 Inability to Comply: If it is impossible for You to comply with any of the 
terms of this License with respect to some or all of the Open Game Content due 
to statute, judicial order, or governmental regulation then You may not Use any 
Open Game Material so affected.

13 Termination: This License will terminate automatically if You fail to comply 
with all terms herein and fail to cure such breach within 30 days of becoming 
aware of the breach. All sublicenses shall survive the termination of this 
License.

14 Reformation: If any provision of this License is held to be unenforceable, 
such provision shall be reformed only to the extent necessary to make it 
enforceable.

15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

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