The answer of "just add sqlite.c to your project" is great when you're
making something in C. The entire world does not use C, nor is C (or
C++) always the best option for a particular project.

Timothy Uy's offer actually makes a lot of sense if you're using
something other then C or C++.

For example, I just can't ship a .Net .exe that uses x-copy
deployment, and runs on Linux/Mac (via Mono) unless I invest about
40-80 hours digging deep into how System.Data.SQLite.dll is built.

On Tue, Jun 26, 2012 at 9:10 AM, Simon Slavin <slav...@bigfraud.org> wrote:
>
> On 26 Jun 2012, at 4:55pm, bi...@aol.com wrote:
>
>> Thank you everyone who took the time to comment on my Windows DLL  question.
>> I'm also glad I'm not the only one who sees the problem with not  having
>> the version in the resource block. This really would have helped when  Chrome
>> and Firefox updated to a new version of SQLite and all my code stopped
>> working.
>
> This is the reason you will see so many posts here telling you to build 
> SQLite into your application instead of using a DLL.  Then you are not 
> subject to the choices of any other person with code on your users' 
> computers.  SQLite purposely issued a compact and simple amalgamation version 
> of the source code especially to make this fast and simple.
>
> Simon.
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