Robert Kaiser wrote:
Geoff Welsh schrieb:
You don't need to be connected to anything to test a browsers ability to
render code, so that's what it supposedly tests, or in this specific
case animation. If you guys both got 60 and I got 2, then it must
somehow be a x86 vs Mac thing

Actually, to a large degree it's a graphics driver and operating system
thing. A number of graphics drivers have problems with the way we are
using the 3D functionality and acceleration support - up to crashes -
and we need to disable those things there, and some operating systems
and OS versions either don't support everything we need in that area or
don't have well-enough-tested support on our side finished yet.

As most of Mozilla software users are on Windows and newer
software/hardware generally has more capabilities in those areas, recent
versions of Windows with recent graphics cards and drivers have a higher
chance of good acceleration support than older drivers/cards or other
OSes - on Mac it works in some cases, on Linux we don't have
acceleration turned on anywhere yet.

You can try to go to the bottom of the Help/Troubleshooting
(about:support) page and tell us what the "Graphics" section there says,
it should have some relevant information.

Robert Kaiser

Oh, neat, I never knew about that "about" one before. I just knew Config, and Plugins.

At about:support it says:

Graphics

Adapter Description      0x22600,0x20400

WebGL Renderer NVIDIA Corporation -- NVIDIA GeForce 9400M OpenGL Engine -- 2.1 NVIDIA-1.6.36

GPU Accelerated Windows   3/3 OpenGL

no idea what any of that means
GW
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