On Fri, Jul 27, 2007 at 06:21:56PM +0300, Alon Bar-Lev wrote: > On 7/27/07, Rafael J. Wysocki <[EMAIL PROTECTED]> wrote: > > > (yes, i think i know what it does; writing 1 into the state of the > > > framebuffer device just disables any drawing - and thus any access > > > of possibly not really initialized hardware before running vbe_post > > > etc...) > > > At least it seemed to do no harm in my (limited) tests. > > > > I think it can go if > > (1) it doesn't break any setups that currently work > > (2) it fixes at least one box that currently doesn't work > > I don't wish to annoy any of you... > But if it can be done via regular scripts before s2ram, why merging it? > s2ram can be as small as possible having hibernate-script or pm-utils > do this work... > The same goes to vbe and stuff.
i'd guess s2ram.c will be pretty small then: int main() { return 0; } ;-)) But this is not the goal of s2ram, as i hopefully already explained sufficiently in an earlier mail. -- Stefan Seyfried QA / R&D Team Mobile Devices | "Any ideas, John?" SUSE LINUX Products GmbH, Nürnberg | "Well, surrounding them's out." This footer brought to you by insane German lawmakers: SUSE Linux Products GmbH, GF: Markus Rex, HRB 16746 (AG Nürnberg) ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Suspend-devel mailing list Suspend-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/suspend-devel