On Friday, 27 July 2007 18:33, Stefan Seyfried wrote:
> On Fri, Jul 27, 2007 at 05:18:45PM +0200, Rafael J. Wysocki wrote:
> 
> > > (yes, i think i know what it does; writing 1 into the state of the
> > > framebuffer device just disables any drawing - and thus any access
> > > of possibly not really initialized hardware before running vbe_post
> > > etc...)
> > > At least it seemed to do no harm in my (limited) tests.
> > 
> > I think it can go if
> > (1) it doesn't break any setups that currently work
> 
> We will know after the next openSUSE alpha release, where i will have
> unleashed that patch onto the unexpecting guinea pigs^W^WopenSUSE users ;-)
> If i don't get a wave of bugreports, than i'll assume that it is safe.
> 
> Theoretically we could "protect" it by another quirk-flag, but i'd rather
> try to avoid that.

Agreed.

> I will also go through the kernel code and check if anything can go wrong.

Yes, please do that if you can.

> Echoing "1" into the state file simply makes the text console "freeze" (but
> apparently it is still doing stuff in the background, you can still output
> text etc, you just won't see it). Echoing "0" will make it paint the current
> screen contents. At least that was what happened in my experiments.
> 
> > (2) it fixes at least one box that currently doesn't work
> 
> Yes, the user in the bugreport is a happy camper now :-) (he does not have
> the s2ram code right now, but uses the script equivalent, but unless i have
> put a bug into the C code, it should be equivalent).

Can you ask the user to test s2ram with your patch, please?


-- 
"Premature optimization is the root of all evil." - Donald Knuth

-------------------------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems?  Stop.
Now Search log events and configuration files using AJAX and a browser.
Download your FREE copy of Splunk now >>  http://get.splunk.com/
_______________________________________________
Suspend-devel mailing list
Suspend-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/suspend-devel

Reply via email to