> > Qix?  Except for the Qix itself, the arcade game only used about four
> > colors.  Why use double hi-res?

The fill patterns for the blocks were a lot fancier than in the arcade game.

> > >Star Trek: First Contact
> >
> > They were still making Apple II games then?!?
>
> They (and other publishers) were making Apple II games as late as 1990.

It may be the title that's causing the confusion here.  This ST:FC has
absolutely nothing to do with the ST:TNG film of the same name.




----------------------------------------------------------------------
This message was sent to you because you are currently subscribed to
the swcollect mailing list.  To unsubscribe, send mail to 
[EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/

Reply via email to