> > Qix? Except for the Qix itself, the arcade game only used about four > > colors. Why use double hi-res? The fill patterns for the blocks were a lot fancier than in the arcade game. > > >Star Trek: First Contact > > > > They were still making Apple II games then?!? > > They (and other publishers) were making Apple II games as late as 1990. It may be the title that's causing the confusion here. This ST:FC has absolutely nothing to do with the ST:TNG film of the same name. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
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