True -- I should have said "animated 3D adventure". Was Mystery House the first graphical game? I know it's the first runaway hit, but I wonder if there wasn't someone else with a baggie operation, selling homemade games to stores.
Hugh Falk wrote: > > Well, how do you define quasi-3D adventure? You could say that Mystery > House, the first adventure with graphics, was also the first quasi-3D. > Since the graphics had a 3D perspective (See attached). > > Hugh > > -----Original Message----- > From: Chris Newman [mailto:[EMAIL PROTECTED]] > Sent: Thursday, January 16, 2003 5:44 PM > To: [EMAIL PROTECTED] > Subject: [SWCollect] King's Quest 1 > > The opinions about the answer to this question are probably subjective > but I think it's worth asking: > Was King's Quest 1 really the first quasi-3D adventure game released for > the IBM line? There > were already hundreds of game titles available for the PC when the Jr > made its debut with Sierra's > infamous release, but I don't recall if any where of the same style. At > the time I found KQ1 so > enthralling that it could have easily clouded by memory in favor of > Sierra. > > Chris > > ---------------------------------------------------------------------- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: > http://www.mail-archive.com/swcollect@oldskool.org/ > > ------------------------------------------------------------------------ > Name: Mysteryh[1].jpg > Mysteryh[1].jpg Type: JPEG Image (image/jpeg) > Encoding: base64 ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/