Jim Leonard stated: > >It certainly worked for the Atari Jaguar. Emulators and homebrew games were >impossible until somebody cleverly broke the encryption using jaglink'd >development systems running a brute-force technique. It took almost 9 months, >if memory serves. (Ironically, the Jaguar rights were released to the public >shortly thereafter :)
Perhaps my memory is faulty, but the way I remember it, Hasbro announced that the Jaguar was an open console (meaning anyone could develop games for it), but didn't have (or didn't know where to find) the encryption algorithm. This made their statement practically meaningless at the time. I also seem to recall 4-Play's web page up with a countdown to when the brute force method would be done. And when the time was up, they still hadn't made an announcement. -- Lee K. Seitz [EMAIL PROTECTED] ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/