On Dec 5, 2003, at 5:58 PM, Marco Thorek wrote: [Snip]
I doubt that it made much of a difference. A good enough coder can quickly identify any subroutine depending on the protection.
From the article it apparently did. Enough that the dev team decided it was worth the effort then and in the future.
IMHO the best copy protection still is a neat box, a nice and sufficient
manual and some props to go along. If all you get is a DVD case and a
PDF manual on the CD, most people don't see enough physical evidence of
the game's worth, compared to what is readily available on the net.
I pretty much agree with that. People have gotten used to the idea that cheaper is always better -- zero cost being the cheapest -- without understanding or giving a damn about the eventual long term consequences. But, I'll save the economics rant for another day. ;-)
--
Edward Franks
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