> That is why OSM is, and will remain, a do-ocracy.

My crash course to the issues with different government systems:

a) anarchy. Problem: not well fit to a collaborative project

b) dictatorship/monarchy. Someone with enough power decides how it
works. AFAIK SteveC has empowered OSMF this way. Problem: the word
sounds bad, at least unless you are from private sector where "boss is
god" is accepted and normal.

c) democracy. Problem: the minority just has to accept power of
majority. So they are always unhappy. If they don't, then they are
ridiculous, and can be physically executed in extreme cases. Even in
most democratic countries.

d) do-ocracy. Key problem: it is unstable and uneffective. If in time
A someone does something, then in moment B the others will wake up and
do something against it, or if you have different groups not agreeing
doing same thing, then you end up having a lot of waste of resources.
As any doing is right then you cannot really blame either of them.

I could start a poll to decide which one to choose, but then I would
already pre-assume democracy and would give unfair preference to it.
Coming from private sector, I know that option B is the most effective
to get things really done, but I'm not sure if it is optimal for OSM.
But I can live with do-ocracy as well, even if it really ineffective
and can be frustrating.

-- 
JaakL

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