Christian Quest <cqu...@openstreetmap.fr> wrote: > >It's not obvious at all, I even think this would have several negative >effects: >- rewarding contributions one way or another (like giving acces to >some additional service) may push quite bad quality contributions >(gamification for example is to be considered with a lot of caution) >- reducing access over time to services may create a very negative >image: imagine you have access to some service, then this access gets >limited, usually this is not providing positive feedback >- the more services will be on osm.org the less new interesting >services will be created on top of OSM data somewhere else. > >OSM is not a project created to provide services to end users, it is a >project to create/share data in order to build services on top of >them. > >The existing slippy map is a limited way to show the tip of our >iceberg. It already has some negative effect, with a lot of people not >going further and thinking that OSM is just that : an open map of >streets... when OSM is much much more. > >There are plenty of sites providing very interesting services on top >of OSM data, and osm.org should allow visitors to discover them >instead of replicating more or less these sites and services.
I agree with you about gamification, there are plenty of people faking 4square [and similar] check-ins just to get badges, etc. I don't think osm needs that kind of thing. The main problem with mappers having to rely on third party sites is they all update with different schedules. I make a change to fix a routing problem, how long do I have to wait before a third party site is updated; hours, days or weeks? Kevin _______________________________________________ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk