That's pretty awesome! I hope nintendo doesn't descend from them like locust
and they probably would especially since the assets are in the repo. A better
free implementation would be if it was ported to C++/SDL2 and it was
free/contrib where it would point to address points in a rom (ideally ripped
from a retrode) or a homebrew "Lebrémon" game where you "Gotta free 'em
all". Instead of "Bill's PC", you could put it on "Red's Private Server"
because there is no cloud, only somebody else' Computer.
- [Trisquel-users] Make Mupen64 work faster gnuser
- Re: [Trisquel-users] Make Mupen64 work faster tomlukeywood
- Re: [Trisquel-users] Make Mupen64 work faster anthk
- Re: [Trisquel-users] Make Mupen64 work faster gnuser
- Re: [Trisquel-users] Make Mupen64 work faster commodore256
- Re: [Trisquel-users] Make Mupen64 work faster gnuser
- Re: [Trisquel-users] Make Mupen64 work faster gnuser
- Re: [Trisquel-users] Make Mupen64 work faster gnuser