On Thu, Aug 23, 2001 at 07:20:41PM -0700, Joseph Carter wrote:
> On Thu, Aug 23, 2001 at 07:19:08PM +0000, EvilTypeGuy wrote:
> > > No one on windoze has any idea what .ogg is, and finding programs to
> > > play and create it is even more remote.
> >
> > That's simply not true, if you were on the ogg/vorbis lsits you would
> > know that many people that use windows know about it. There's even
> > winamp plugins for .ogg/vorbis! So I can't accept that as a good excuse
> > :)
>
> The napster crowd doesn't know about it.
That is simply because the last Napster client doesn't have support included
for it. I have made a verification plugin for ogg, but I don't know how many
people use it. (there is also the Vany verification plugin which will share
any file.)
i suggest hitting http://www.napigator.com/servers.php and looking for
servers that mention Ogg or Vorbis. I know I've seen a couple.
> > > .wav is well known and even easier to make than .mp3, that is the
> > > reasaon I'm proposing it.
> >
> > Yes, i'm a little extremeist, I just despise .wav :) Obviously we have
> > to support .wav in some way since the original quake used it, but I
> > think for music we should only support ogg/vorbis, just to encourage the
> > use of it :) It's really easy to do ogg/ovrbis encoding/playing etc.
> > whether you're using linux/windows/mac whatever!
> >
> > There is simply no good excuse to NOT provide ogg/vorbis support :) The
> > ogg/vorbis developers have already stated that games are one of the
> > things that they definitely want to make inroads to and are very much
> > desiring constructive criticism and feedback from game
> > developers/coders, etc.
>
> Sure there is, it adds to code bloat. I'm trying to kill off non-dynamic
> music all around if possible once we move away from Quake stuff, but I can
> see why it'd be a good idea for the Quake stuff. I personally don't reach
> for my Quake CD when I wanna play and I do like the music in single player
> games.. But OTOH, if we add that kind of feature just to take it out,
> people are going to be annoyed.
Code bloat would be minimal, unless we don't use the library and do the
decoding ourselves.
--
Thad Ward
<Vakor> "Tool maintainers should their CVS mainline code into release shape"
- Monty takes language lessons from the wrong game.
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