On Thu, Aug 23, 2001 at 07:02:10PM -0700, LordHavoc wrote:
> Fading in and out wav files was what SiN did, it was quite effective,
> some of the best dynamic music I've heard in a game.
Agreed, FAKK2 has some great music like this too...(IMO)
> Fading is clearly a good idea, but it doubles (or worse) the throughput,
> whether from CPU (mod music and mp3) or disk (mp3 and wav).
Really? You're not speaking of a simple volume change for the music stream then?
Define 'fading' if you will...
> But I still think it's necessary due to how good it sounds.
Agreeably, certainly something that should be considered/supported...
-EvilTypeGuy
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