On Thu, Aug 23, 2001 at 07:19:08PM +0000, EvilTypeGuy wrote:
> I didn't mean for anyone to believe I thought it was a linear format :) I'm
> well aware of what it is, I spent many hours in fasttracker2/screamtracker :)

One point..  I don't want to support all of the formats that can be
supported.  That's just insane from where I sit.  And I don't want to try
and work with mod periods in code, we'd be limited to xm and it for
choices since they use linear periods.  Of these, Impulse Tracker's format
is more modern and has more support these days.


> > No one on windoze has any idea what .ogg is, and finding programs to
> > play and create it is even more remote.
> 
> That's simply not true, if you were on the ogg/vorbis lsits you would
> know that many people that use windows know about it. There's even
> winamp plugins for .ogg/vorbis! So I can't accept that as a good excuse
> :)

The napster crowd doesn't know about it.


> > .wav is well known and even easier to make than .mp3, that is the
> > reasaon I'm proposing it.
> 
> Yes, i'm a little extremeist, I just despise .wav :) Obviously we have
> to support .wav in some way since the original quake used it, but I
> think for music we should only support ogg/vorbis, just to encourage the
> use of it :) It's really easy to do ogg/ovrbis encoding/playing etc.
> whether you're using linux/windows/mac whatever!
> 
> There is simply no good excuse to NOT provide ogg/vorbis support :) The
> ogg/vorbis developers have already stated that games are one of the
> things that they definitely want to make inroads to and are very much
> desiring constructive criticism and feedback from game
> developers/coders, etc.

Sure there is, it adds to code bloat.  I'm trying to kill off non-dynamic
music all around if possible once we move away from Quake stuff, but I can
see why it'd be a good idea for the Quake stuff.  I personally don't reach
for my Quake CD when I wanna play and I do like the music in single player
games..  But OTOH, if we add that kind of feature just to take it out,
people are going to be annoyed.

-- 
Joseph Carter <[EMAIL PROTECTED]>                 Free software developer

<Culus> And don't get me started on perl!
<Culus> :>
<shaleh> perl is beyond evil
<jim> you don't know perl yet?
<netgod> gotta love a language with no definable syntax

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