As I said, it would be far better to fall short of the ideal in relation
to the "Future Glimpse" model of RR releases and bugfixing than not to
have a clear model at all, as it seems to be at the moment. I shall
therefore briefly define what my idea of the ideal is, and then guess at
what I imagine is possible at the moment.
IDEAL
--No changes (or perhaps reductions) in prices
--Feature releases for the major platforms every 6 months
--Between feature releases, for every individual bug, fix/test/release
VIABLE NOW?
--A slight rise in prices?
--Feature releases for the major platforms every 9 months (strictly)?
--Between feature releases, the simultaneous fixing/testing/release of
the lowest numbers of bugs in blocks possible.
The number of bugs in a block depends on the bugs. Some appear to be
simple little things, but they take ages to solve. Others appear to be
highly complex, but are solved in a jiffy. Arranging them in blocks is
an art.
Obviously, for a 9-month feature development cycle, there would need to
be a strictly-defined "cutoff" point so that adequate public beta
testing could begin (say at 6 months?).
Under such a plan, I might be able to arrange my own programming life
adequately for the first time.
The real reason behind all of this is the fact that I am fascinated by
the vision of a dancing "Rev Online" icon at the top of my IDE window to
tell me that bug-fix downloads are available! :-D
Bob
P.S. To what degree is "patching" of the Rev IDE possible or practical?
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