At 18:26 23-11-2006, you wrote:
All procedurals. It's just the std wrinkle material, some cell bumps and a simple noise+if for the veins. I used vertex channels for controlling the bumps and SSS color.
Works nicely. Procedurals can be great: no tiling, no lost textures... it just takes some time to come up with something interesting It's amazing what's possible by combining noise and cells, I've spent whole evenings playing with these (and cellular, scratches and bricks of course). Any plans to animate it or place it in its natural habitat?
We came to the conlusion that these things live in shallow water and grab on to your gonads when you swim there. The purple things have strong neurotoxins and acids in them, so basically it immobilizes (or kills) you and then melts and eats your nether regions.
Interesting species, a perfect present for the neighbours! -Mark H