Do you guys think that i am so stupid that i dont know what they are using in movie bisness.. I know, that they are using lots of different softwares. I am just trying to say that realsoft should keep their words... "full featured" which would be very usefull feature and advertise sentece. Key word still is "full-featured", and like i said: it dosent have to include all 3d-softwares.. like motion capture etc.. But any other softwares already have Cloth, rigid, softbody, water, exploding simulation features.. why these features are missing from realsoft. And i care about fake gi, it never has look as good as real ones and its slow.
> Date: Thu, 11 Nov 2010 18:32:24 -0500 > From: j...@neuroworld.ws > To: user-list@light.realsoft3d.com > Subject: Re: (Future...) Key word is full-featured btw. > > In the industry, they don't use 1 software but ell over 20 softwares for > a single movie. > RS can do everything, but it is not specialized. > > In my own project I have used Vue for trees, VistaPro for the terrain, > Gimp for texture, UVmapper Pro for texture placement, Silo for some > modeling and all that imported in Realsoft. > For character animation I would use something more specialized. > > Don't care if GI is fake as long as it looks good. > > Personally, the only weakness of realsoft is IK for character animation. > > Do you think that one day, a company will make a software that is > definitive (no improvement needed)? > I does everything you can think of easily. > Or are we condemned > > Jean-Sebastien Perron > www.NeuroWorld.ws > > On 10-11-11 06:14 PM, leee wrote: > > On Thursday 11 Nov 2010, Juha Mukari wrote: > > [snip...] > > > >> I think it this way: realsoft could raise their software's price > >> really much if they would make it so great software that you > >> wouldn't need any other softwares if you got realsoft. > >> > > I think that this sentence, on it's own, says a lot, and I think it > > raises two important issues. > > > > The first is that I don't think that RS want to raise their prices: > > their ethos seems to be to try to provide the best combination of > > features and quality for a moderate price, and by doing so, make > > those features and quality more accessible i.e to those on a > > limited budget. > > > > The second issue is that if RS were to take on more people, to > > provide more features etc, and then raise their price, who would > > buy it? There are already many other established players in the > > high-cost region of 3D software, so why would their existing users, > > who will have years of learning and experience invested in their > > existing 3D packages, bother to switch to RS? > > > > Like anything else you might buy, RS is a trade-off, a compromise > > between price and functionality/capability. > > > > If price is of no importance to you, why are you using RS when you > > could simply pay a lot more money and use something else? > > > > Sure, RS isn't perfect, but then nothing else is either; everything > > is a compromise, and like I said in an earlier post, you pays your > > money and makes your choice. If you don't think that RS is good > > value for money then spend your money elsewhere but don't complain > > that you haven't got a Rolls Royce when you've only paid the price > > of a Ford. > > > > LeeE > > > >