Hm, I´m not quite sure cause I´ve never done it before and I couldn´t open your 
scene file to see what exactly is the problem, but according to the manual, for 
1D-particles the surface V direction and for 2D-particles the surface W 
direction are used to store the order number of the particles.
With that you should be able to map a color to the particles depending on their 
order number/ when they were created.


Greetz

Martin


-------- Original-Nachricht --------
> Datum: Thu, 6 Jan 2011 09:32:23 +0200
> Von: "yra scherb" <__...@ukr.net>
> An: user-list@light.realsoft3d.com
> Betreff: particle

> Hi, all.
>    The simple question how to operate color of each particle
>    individually?
>    The only option I found is not quite functional.
> 
>    Good luck,
>    Yuriy.

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