At least you had newspapers!!!  

> -----Ursprüngliche Nachricht-----
> Von: Scott Piker [mailto:[EMAIL PROTECTED] 
> Gesendet: Mittwoch, 1. Juni 2005 22:59
> An: Struts Users Mailing List; Dakota Jack
> Betreff: RE: [OT] Business Layer Ideas
> 
> We had to walk in the snow.  And we couldn't afford snow 
> boots, so we had to wrap newspapers around our feet!
> 
> ...and they made us use Macs!!!  ;-)
> 
> -----Original Message-----
> From: Dakota Jack [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, June 01, 2005 4:54 PM
> To: Struts Users Mailing List
> Subject: Re: [OT] Business Layer Ideas
> 
> When I was going to "programming school" we had to walk to 
> school and back and it was uphill both ways.
> 
> On 6/1/05, Frank W. Zammetti <[EMAIL PROTECTED]> wrote:
> > On Wed, June 1, 2005 12:15 pm, Simon Chappell said:
> > > Back when I was a young programmer we used to have to 
> think. THINK!
> > 
> > Hey, I'm the resident bemoaner of how rough we used to have 
> it!  How 
> > dare you take my job?!? :) LOL
> > 
> > > Oh
> > > the humanity. No patterns for us. Just endless cups of 
> tea, a pad of
> 
> > > paper (or the back of long listings on greenbar) and your 
> flowchart 
> > > stencil.
> > 
> > Stencils?!?  I laugh at your stencils!  It was only 
> freehand drawings 
> > for us, and that was when we took the time to actually PLAN 
> anything!
> > 
> > > We had it rough I tell you, but I think that we wrote better code 
> > > back in those days. And those of us that came through them, still 
> > > have a tendency to do so.
> > 
> > I have said on numerous occassions that programmers that have never 
> > touched Assembly are, with few exceptions, not as good.  
> And although 
> > the overall tone of my reply here is a joking one, this is 
> a point I 
> > am serious about.
> > 
> > I have actually rejected resumes because they had no Assembly
> experience.
> > I'm not saying you have to be able to hand-code a 3D game 
> engine, but 
> > at least have had some exposure.
> > 
> > I spent a number of years doing absolutely nothing BUT 
> Assembly, and 
> > while I honestly haven't done anything beyond some very simple 
> > subfunctions in the past 5-7 years or so, I wouldn't trade that 
> > experience for all the algorithm classes and patterns 
> knowledge in the
> 
> > world.  There is NOTHING like understanding, at least at a 
> conceptual 
> > level, what's going on down there in the lower layers of 
> your machine.
> Assembly gives you this.
> > 
> > Like I said, there are exceptions to this rule, but I 
> haven't met too
> many.
> > 
> > > My first computer had 1K, yes, that's 1024 bytes.
> > 
> > Timex Sinclair 1000 by any chance?  I loved that little thing!  So 
> > much so that I spend $200 on one off eBay last year (three of them 
> > actually, with a lot of extras).  The best thing about it 
> was that if 
> > you could manage anything decent on it you were learning... 
> I crammed 
> > the entire catalog of movie times for a week for Long 
> Island in it...
> > invented my own rudimentary compression scheme (although I 
> had no clue
> what "compression"
> > or "algorithms" were back then... never even heard the 
> words... I was 
> > like
> > 9 or so!).  And I didn't have the 16K expansion module 
> because my dad 
> > tried to solder it on because we could never get a good 
> contact, but 
> > he fried it in the process, so I was stuck with the 1K 
> (actually, now 
> > that I think about it, it might have been 2K.  I'm not sure).
> > 
> > > We can only hope. Perhaps the prophesied return of Lisp 
> will finally
> 
> > > happen and people will discover REAL programming, not this Teach 
> > > Yourself The Latest Junk in 24 Hours stuff. Real, worthwhile, 
> > > programming is hard, so if your going to do it, study for it, and 
> > > learn (LEARN I say) to do it well.
> > 
> > I}}}}}hate}}}}}}}}}}}LISP}}}}}}}}}}}}.
> > 
> > LISP... ugh.  I can't stand any language that contains more 
> > parenthesis per 1,000 lines of code than ACTUAL CODE! :)
> > 
> > >> Well done, Craig, with restrospect. A simpler designed framework 
> > >> like Struts is exactly the example, the proof, which 
> Simon espouses
> 
> > >> above.
> > >
> > > Yes. Yes. Yes. Thank you Craig.
> > 
> > I agree... There are probably architecural decisions in 
> Struts I could
> 
> > complain about, but I think it would quickly become nothing but 
> > nitpicking.  Craig did a rather good job IMHO of straddling 
> the line 
> > between a good architecure that is flexible and extensible without 
> > making it too complex.  Good job indeed, thank you!
> > 
> > Frank
> > 
> > 
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> > 
> 
> 
> --
> "You can lead a horse to water but you cannot make it float 
> on its back."
> ~Dakota Jack~
> 
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