At least you had newspapers!!! > -----Ursprüngliche Nachricht----- > Von: Scott Piker [mailto:[EMAIL PROTECTED] > Gesendet: Mittwoch, 1. Juni 2005 22:59 > An: Struts Users Mailing List; Dakota Jack > Betreff: RE: [OT] Business Layer Ideas > > We had to walk in the snow. And we couldn't afford snow > boots, so we had to wrap newspapers around our feet! > > ...and they made us use Macs!!! ;-) > > -----Original Message----- > From: Dakota Jack [mailto:[EMAIL PROTECTED] > Sent: Wednesday, June 01, 2005 4:54 PM > To: Struts Users Mailing List > Subject: Re: [OT] Business Layer Ideas > > When I was going to "programming school" we had to walk to > school and back and it was uphill both ways. > > On 6/1/05, Frank W. Zammetti <[EMAIL PROTECTED]> wrote: > > On Wed, June 1, 2005 12:15 pm, Simon Chappell said: > > > Back when I was a young programmer we used to have to > think. THINK! > > > > Hey, I'm the resident bemoaner of how rough we used to have > it! How > > dare you take my job?!? :) LOL > > > > > Oh > > > the humanity. No patterns for us. Just endless cups of > tea, a pad of > > > > paper (or the back of long listings on greenbar) and your > flowchart > > > stencil. > > > > Stencils?!? I laugh at your stencils! It was only > freehand drawings > > for us, and that was when we took the time to actually PLAN > anything! > > > > > We had it rough I tell you, but I think that we wrote better code > > > back in those days. And those of us that came through them, still > > > have a tendency to do so. > > > > I have said on numerous occassions that programmers that have never > > touched Assembly are, with few exceptions, not as good. > And although > > the overall tone of my reply here is a joking one, this is > a point I > > am serious about. > > > > I have actually rejected resumes because they had no Assembly > experience. > > I'm not saying you have to be able to hand-code a 3D game > engine, but > > at least have had some exposure. > > > > I spent a number of years doing absolutely nothing BUT > Assembly, and > > while I honestly haven't done anything beyond some very simple > > subfunctions in the past 5-7 years or so, I wouldn't trade that > > experience for all the algorithm classes and patterns > knowledge in the > > > world. There is NOTHING like understanding, at least at a > conceptual > > level, what's going on down there in the lower layers of > your machine. > Assembly gives you this. > > > > Like I said, there are exceptions to this rule, but I > haven't met too > many. > > > > > My first computer had 1K, yes, that's 1024 bytes. > > > > Timex Sinclair 1000 by any chance? I loved that little thing! So > > much so that I spend $200 on one off eBay last year (three of them > > actually, with a lot of extras). The best thing about it > was that if > > you could manage anything decent on it you were learning... > I crammed > > the entire catalog of movie times for a week for Long > Island in it... > > invented my own rudimentary compression scheme (although I > had no clue > what "compression" > > or "algorithms" were back then... never even heard the > words... I was > > like > > 9 or so!). And I didn't have the 16K expansion module > because my dad > > tried to solder it on because we could never get a good > contact, but > > he fried it in the process, so I was stuck with the 1K > (actually, now > > that I think about it, it might have been 2K. I'm not sure). > > > > > We can only hope. Perhaps the prophesied return of Lisp > will finally > > > > happen and people will discover REAL programming, not this Teach > > > Yourself The Latest Junk in 24 Hours stuff. Real, worthwhile, > > > programming is hard, so if your going to do it, study for it, and > > > learn (LEARN I say) to do it well. > > > > I}}}}}hate}}}}}}}}}}}LISP}}}}}}}}}}}}. > > > > LISP... ugh. I can't stand any language that contains more > > parenthesis per 1,000 lines of code than ACTUAL CODE! :) > > > > >> Well done, Craig, with restrospect. A simpler designed framework > > >> like Struts is exactly the example, the proof, which > Simon espouses > > > >> above. > > > > > > Yes. Yes. Yes. Thank you Craig. > > > > I agree... There are probably architecural decisions in > Struts I could > > > complain about, but I think it would quickly become nothing but > > nitpicking. Craig did a rather good job IMHO of straddling > the line > > between a good architecure that is flexible and extensible without > > making it too complex. Good job indeed, thank you! > > > > Frank > > > > > --------------------------------------------------------------------- > > To unsubscribe, e-mail: [EMAIL PROTECTED] > > For additional commands, e-mail: [EMAIL PROTECTED] > > > > > > > -- > "You can lead a horse to water but you cannot make it float > on its back." > ~Dakota Jack~ > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > >
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