Ok so when is arraybufferbuilde:append called ?

On Wed, 19 Sep 2018 at 12:36, @soylentgraham <gra...@grahamreeves.com>
wrote:

> Not sure where to start with this message
>
> a) Not even vaguely related to the original topic, you should start a new
> thread when the topic is wildly different.
> b) Do not start a new thread.
> c) This code is from libav (or actually, maybe ffmpeg). av_XXX are macros,
> functions and other values. The AV prefix is a hint to the user (you) that
> it's part of the av library. AV stands for audio/visual (or I suppose,
> audio/video these days)
> d) This is a question that should be on www.stackoverflow.com
> e) Please do not reply to this message. (at least regarding this new topic)
>
>
> On Tuesday, 18 September 2018 21:15:42 UTC+1, dan Med wrote:
>
>> I was reading this code but i can't figure outwhat av_..._.. stands for
>> is it already opening the connection here?
>>
>> static int tcp_open(URLContext *h, const char *uri, int flags){    struct 
>> addrinfo hints = { 0 }, *ai, *cur_ai;    int port, fd = -1;    TCPContext *s 
>> = h->priv_data;    const char *p;    char buf[256];    int ret;    char 
>> hostname[1024],proto[1024],path[1024];    char portstr[10];    
>> s->open_timeout = 5000000;    av_url_split(proto, sizeof(proto), NULL, 0, 
>> hostname, sizeof(hostname),        &port, path, sizeof(path), uri);    if 
>> (strcmp(proto, "tcp"))        return AVERROR(EINVAL);    if (port <= 0 || 
>> port >= 65536) {        av_log(h, AV_LOG_ERROR, "Port missing in uri\n");    
>>     return AVERROR(EINVAL);    }    p = strchr(uri, '?');    if (p) {        
>> if (av_find_info_tag(buf, sizeof(buf), "listen", p)) {            char 
>> *endptr = NULL;            s->listen = strtol(buf, &endptr, 10);            
>> /* assume if no digits were found it is a request to enable it */            
>> if (buf == endptr)                s->listen = 1;        }        if 
>> (av_find_info_tag(buf, sizeof(buf), "timeout", p)) {            
>> s->rw_timeout = strtol(buf, NULL, 10);        }        if 
>> (av_find_info_tag(buf, sizeof(buf), "listen_timeout", p)) {            
>> s->listen_timeout = strtol(buf, NULL, 10);        }    }    if 
>> (s->rw_timeout >= 0) {        s->open_timeout =        h->rw_timeout   = 
>> s->rw_timeout;    }    hints.ai_family = AF_UNSPEC;    hints.ai_socktype = 
>> SOCK_STREAM;    snprintf(portstr, sizeof(portstr), "%d", port);    if 
>> (s->listen)        hints.ai_flags |= AI_PASSIVE;    if (!hostname[0])        
>> ret = getaddrinfo(NULL, portstr, &hints, &ai);    else        ret = 
>> getaddrinfo(hostname, portstr, &hints, &ai);    if (ret) {        av_log(h, 
>> AV_LOG_ERROR,               "Failed to resolve hostname %s: %s\n",           
>>     hostname, gai_strerror(ret));        return AVERROR(EIO);    }    cur_ai 
>> = ai; restart:#if HAVE_STRUCT_SOCKADDR_IN6    // workaround for IOS9 
>> getaddrinfo in IPv6 only network use hardcode IPv4 address can not resolve 
>> port number.    if (cur_ai->ai_family == AF_INET6){        struct 
>> sockaddr_in6 * sockaddr_v6 = (struct sockaddr_in6 *)cur_ai->ai_addr;        
>> if (!sockaddr_v6->sin6_port){            sockaddr_v6->sin6_port = 
>> htons(port);        }    }#endif    fd = ff_socket(cur_ai->ai_family,        
>>            cur_ai->ai_socktype,                   cur_ai->ai_protocol);    
>> if (fd < 0) {        ret = ff_neterrno();        goto fail;    }    /* Set 
>> the socket's send or receive buffer sizes, if specified.       If 
>> unspecified or setting fails, system default is used. */    if 
>> (s->recv_buffer_size > 0) {        setsockopt (fd, SOL_SOCKET, SO_RCVBUF, 
>> &s->recv_buffer_size, sizeof (s->recv_buffer_size));    }    if 
>> (s->send_buffer_size > 0) {        setsockopt (fd, SOL_SOCKET, SO_SNDBUF, 
>> &s->send_buffer_size, sizeof (s->send_buffer_size));    }    if 
>> (s->tcp_nodelay > 0) {        setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, 
>> &s->tcp_nodelay, sizeof (s->tcp_nodelay));    }    if (s->listen == 2) {     
>>    // multi-client        if ((ret = ff_listen(fd, cur_ai->ai_addr, 
>> cur_ai->ai_addrlen)) < 0)            goto fail1;    } else if (s->listen == 
>> 1) {        // single client        if ((ret = ff_listen_bind(fd, 
>> cur_ai->ai_addr, cur_ai->ai_addrlen,                                  
>> s->listen_timeout, h)) < 0)            goto fail1;        // Socket 
>> descriptor already closed here. Safe to overwrite to client one.        fd = 
>> ret;    } else {        if ((ret = ff_listen_connect(fd, cur_ai->ai_addr, 
>> cur_ai->ai_addrlen,                                     s->open_timeout / 
>> 1000, h, !!cur_ai->ai_next)) < 0) {            if (ret == AVERROR_EXIT)      
>>           goto fail1;            else                goto fail;        }    
>> }    h->is_streamed = 1;    s->fd = fd;    freeaddrinfo(ai);    return 0; 
>> fail:    if (cur_ai->ai_next) {        /* Retry with the next sockaddr */    
>>     cur_ai = cur_ai->ai_next;        if (fd >= 0)            
>> closesocket(fd);        ret = 0;        goto restart;    } fail1:    if (fd 
>> >= 0)        closesocket(fd);    freeaddrinfo(ai);    return ret;}
>>
>>
>> Il giorno mar 18 set 2018 alle ore 21:54 dan Med <litoki...@gmail.com>
>> ha scritto:
>>
>>> I know that i might have written the same thing over and over again but
>>> i didn't get an answer (which i really need)
>>>
>>> When is ArrayBufferBuilder::Append called ?
>>> Thank you
>>>
>>> Il giorno sab 15 set 2018 alle ore 12:34 dan Med <litoki...@gmail.com>
>>> ha scritto:
>>>
>>>> That’s all.
>>>>
>>>> On Fri, 14 Sep 2018 at 21:53, dan Med <litoki...@gmail.com> wrote:
>>>>
>>>>> I don’t understand how that code could be helpful to me..
>>>>>
>>>>> On Fri, 14 Sep 2018 at 21:51, dan Med <litoki...@gmail.com> wrote:
>>>>>
>>>>>> Technica question, when Arraybufferbuilder:append will be called ?
>>>>>>
>>>>>> On Fri, 14 Sep 2018 at 01:14, Peter Schow <psc...@gmail.com> wrote:
>>>>>>
>>>>>>> On Thu, Sep 13, 2018 at 10:45 AM dan Med <litoki...@gmail.com>
>>>>>>> wrote:
>>>>>>> > That isn’t my question....
>>>>>>> > Arraybufferbuilder:append how could I get that to be called.
>>>>>>> > What I really need is a little guidance on how to understand how
>>>>>>> v8 will parse my JavaScript script and how it will allocate the data.
>>>>>>> > Maybe even how a buffer or if there’s something that describes how
>>>>>>> buffers are handeled or if there’s a file or code that tells me that not
>>>>>>> the memory I know... just how it will execute it that’s all
>>>>>>>
>>>>>>> Starting with the sample REPL code at:
>>>>>>>      https://github.com/v8/v8/blob/master/samples/shell.cc
>>>>>>>
>>>>>>> could answer your questions.  In the days that you've been pursuing
>>>>>>> this, you could have traced all this by now.  Good luck.
>>>>>>>
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>>>>>>
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