On Tue, Feb 06, 2007 at 09:52:51AM -0500, Reed Hedges wrote:
> On Sat, Feb 03, 2007 at 05:10:48PM -0500, Peter Amstutz wrote:
> > Meshes and Effects
> > 
> 
> Forgot Billboards I think.
>
> (Also terrain?)

Right.  I'll add those.
 
> >    The system shall support geometric primitives: cube, cylinder,
> >    cone, sphere.
> > 
> >    The system shall support Lindin Labs "prims".
> 
> In what manner? I.e. by import/export? Or directly in A3DL?
> (Or do we not seed to specify for the requirements?)

Directly in A3DL.  My thought was we can write an OTD that has the same 
parameterized fields that describe a SL primitive.  The client needs to 
be able to render that, of course.  Hugh Perkins has a library "fractal 
spline" which apparently can render SL prims that we can borrow.  Having 
this functionality would make it trivially easy to incorporate SL 
content into VOS.

-- 
[   Peter Amstutz  ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]

Attachment: signature.asc
Description: Digital signature

_______________________________________________
vos-d mailing list
vos-d@interreality.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Reply via email to