On Tue, Feb 06, 2007 at 09:52:51AM -0500, Reed Hedges wrote: > On Sat, Feb 03, 2007 at 05:10:48PM -0500, Peter Amstutz wrote: > > Meshes and Effects > > > > Forgot Billboards I think. > > (Also terrain?)
Right. I'll add those. > > The system shall support geometric primitives: cube, cylinder, > > cone, sphere. > > > > The system shall support Lindin Labs "prims". > > In what manner? I.e. by import/export? Or directly in A3DL? > (Or do we not seed to specify for the requirements?) Directly in A3DL. My thought was we can write an OTD that has the same parameterized fields that describe a SL primitive. The client needs to be able to render that, of course. Hugh Perkins has a library "fractal spline" which apparently can render SL prims that we can borrow. Having this functionality would make it trivially easy to incorporate SL content into VOS. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ]
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