So I got gears working. It turns out you gotta link -lglut before -lGL. Apparently they didn't create the configure.in correctly.
Still, SDLgears isn't working. I'm linking SDL first, then linking -lGL later (but no GLUT or GLU or whatever for SDLgears.) Now I gotta figure out how to fix that... Anyone with ideas? -Mark On Wed, 28 May 2003, Mark K. Kim wrote: > I used the NVIDIA's installer program which did install its own libglx X11 > module. It also installed libGLcore, but not as an X11 module. I read on > google groups that NVIDIA's driver automatically loads the libGLcore > library if it needs it (though that didn't stop me from trying to force X > to load it, which resulted in X refusing to load it due to unresolved > symbols.) > > Can you compile the following program for me on your NVIDIA system?: > > http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz > > If it works, then it's probably my system thing and I'll look in that > direction. If not, then I'll look in more general direction. Thanks!! > > Oh, I do have an NVIDIA motherboard (yes, NVIDIA motherboard!) requiring > the nFORCE chipset modules I got off of NVIDIA's website. It's required > to get the network, X11, and soundcard working. Yeah, I need the NVIDIA's > nvidia module *and* the kernel module to get X working. I wonder if that > has anything to do with it? Anybody else have the nFORCE motherboard > chipset? > > -Mark > > > On Wed, 28 May 2003, ME wrote: > > > For my NVidia setup on my laptop, I have RtCW working with the the GL > > stuff. In order to make this work, I not only installed the proprietary > > NVidia kernel module, but also installed the GLX "stuff" (separate > > download) from nvidia. > > > > Did you get the GLX/GL source of the same version as the kernel modules > > for NVidia and X? > > > > Install Both, restart X. There may be mods to the XF86.config to make it > > use the GLX stuff that comes from NVidia, but I will need to check my > > laptop when I get back to work. > > > > -ME > > > > > > Mark K. Kim said: > > > Hello, > > > > > > So I tried running Quake 2, which ran fine except it doesn't let me use > > > either the GLX or SDL GL video drivers. I also tried to compile `gears` > > > and `SDLgears` from http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz and > > > it won't run (it brings up a broken image, like it tried to draw the first > > > frame but drew only a part of it, then froze.) > > > > > > But `glxgears` and the 3D screen savers work perfectly fine. Also, > > > "planets", a wireframe drawing test program from the OpenGL book, works > > > perfectly fine. > > > > > > Does anyone know why these three apps (Quake2, gears, SDLgears) won't run > > > on my system? I'm running Debian Stable with NVIDIA's X11 drivers. > > > Thanks in advance! > > > > > > -Mark > > > > > > PS: I read on google groups that I should disable the GLcore and DRI > > > modules because NVIDIA's drivers have their own thing. I did but it > > > doesn't help. > > > > > > -- > > > Mark K. Kim > > > http://www.cbreak.org/ > > > PGP key available upon request. > > > > > > _______________________________________________ > > > vox-tech mailing list > > > [EMAIL PROTECTED] > > > http://lists.lugod.org/mailman/listinfo/vox-tech > > > > > > > > > > _______________________________________________ > > vox-tech mailing list > > [EMAIL PROTECTED] > > http://lists.lugod.org/mailman/listinfo/vox-tech > > > > -- > Mark K. Kim > http://www.cbreak.org/ > PGP key available upon request. > > > _______________________________________________ > vox-tech mailing list > [EMAIL PROTECTED] > http://lists.lugod.org/mailman/listinfo/vox-tech > -- Mark K. Kim http://www.cbreak.org/ PGP key available upon request. _______________________________________________ vox-tech mailing list [EMAIL PROTECTED] http://lists.lugod.org/mailman/listinfo/vox-tech