Weird, I DL, and built it. It seems to work. Also using Debian 3.0 with Nvidia. Not sure what speed is supposed to be reported. Is 2000FPS a good thing or a bad thing? 2000FPS when running in its default window. When I go FullScreen, it drops to ~200FPS When I minimize ot or cover it, I get ~9000FPS
I guess this is a tool to estimate FPS for First Person Shooters? Am running with NVIDIA_GLX-1.0-4191 and NVIDIA_kernel-1.0-4191 Under X11, XF86Config-4 I have my modules set like this: Section "Module" Load "bitmap" Load "dbe" Load "ddc" Load "extmod" Load "freetype" # reqired as per nvidia readme: Load "glx" Load "int10" Load "pex5" Load "record" Load "speedo" Load "type1" Load "vbe" Load "xie" #removed as per nvidia readme: # Load "GLcore" # Load "dri" EndSection Do you have these enabled? Do you have libsdl1.2-dev installed (debain package) How about libsdl-image libsdl1.2debian-all (other sdl packages) glutg3-dev glut3g other glut... -ME Mark K. Kim said: > So I got gears working. It turns out you gotta link -lglut before -lGL. > Apparently they didn't create the configure.in correctly. > > Still, SDLgears isn't working. I'm linking SDL first, then linking -lGL > later (but no GLUT or GLU or whatever for SDLgears.) Now I gotta figure > out how to fix that... Anyone with ideas? > > On Wed, 28 May 2003, Mark K. Kim wrote: > >> I used the NVIDIA's installer program which did install its own libglx >> X11 >> module. It also installed libGLcore, but not as an X11 module. I read >> on >> google groups that NVIDIA's driver automatically loads the libGLcore >> library if it needs it (though that didn't stop me from trying to force >> X >> to load it, which resulted in X refusing to load it due to unresolved >> symbols.) >> >> Can you compile the following program for me on your NVIDIA system?: >> >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz >> >> If it works, then it's probably my system thing and I'll look in that >> direction. If not, then I'll look in more general direction. Thanks!! >> >> Oh, I do have an NVIDIA motherboard (yes, NVIDIA motherboard!) requiring >> the nFORCE chipset modules I got off of NVIDIA's website. It's required >> to get the network, X11, and soundcard working. Yeah, I need the >> NVIDIA's >> nvidia module *and* the kernel module to get X working. I wonder if >> that >> has anything to do with it? Anybody else have the nFORCE motherboard >> chipset? >> >> -Mark >> >> >> On Wed, 28 May 2003, ME wrote: >> >> > For my NVidia setup on my laptop, I have RtCW working with the the GL >> > stuff. In order to make this work, I not only installed the >> proprietary >> > NVidia kernel module, but also installed the GLX "stuff" (separate >> > download) from nvidia. >> > >> > Did you get the GLX/GL source of the same version as the kernel >> modules >> > for NVidia and X? >> > >> > Install Both, restart X. There may be mods to the XF86.config to make >> it >> > use the GLX stuff that comes from NVidia, but I will need to check my >> > laptop when I get back to work. >> > >> > -ME >> > >> > >> > Mark K. Kim said: >> > > Hello, >> > > >> > > So I tried running Quake 2, which ran fine except it doesn't let me >> use >> > > either the GLX or SDL GL video drivers. I also tried to compile >> `gears` >> > > and `SDLgears` from >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz and >> > > it won't run (it brings up a broken image, like it tried to draw the >> first >> > > frame but drew only a part of it, then froze.) >> > > >> > > But `glxgears` and the 3D screen savers work perfectly fine. Also, >> > > "planets", a wireframe drawing test program from the OpenGL book, >> works >> > > perfectly fine. >> > > >> > > Does anyone know why these three apps (Quake2, gears, SDLgears) >> won't run >> > > on my system? I'm running Debian Stable with NVIDIA's X11 drivers. >> > > Thanks in advance! >> > > >> > > -Mark >> > > >> > > PS: I read on google groups that I should disable the GLcore and DRI >> > > modules because NVIDIA's drivers have their own thing. I did but it >> > > doesn't help. >> > > >> > > -- >> > > Mark K. Kim >> > > http://www.cbreak.org/ >> > > PGP key available upon request. >> > > >> > > _______________________________________________ >> > > vox-tech mailing list >> > > [EMAIL PROTECTED] >> > > http://lists.lugod.org/mailman/listinfo/vox-tech >> > > >> > > >> > >> > _______________________________________________ >> > vox-tech mailing list >> > [EMAIL PROTECTED] >> > http://lists.lugod.org/mailman/listinfo/vox-tech >> > >> >> -- >> Mark K. Kim >> http://www.cbreak.org/ >> PGP key available upon request. >> >> >> _______________________________________________ >> vox-tech mailing list >> [EMAIL PROTECTED] >> http://lists.lugod.org/mailman/listinfo/vox-tech >> > > -- > Mark K. Kim > http://www.cbreak.org/ > PGP key available upon request. > > _______________________________________________ > vox-tech mailing list > [EMAIL PROTECTED] > http://lists.lugod.org/mailman/listinfo/vox-tech > > _______________________________________________ vox-tech mailing list [EMAIL PROTECTED] http://lists.lugod.org/mailman/listinfo/vox-tech