Ah ha! Got it. Since you mentioned reading the document, I read through it from beginning to the end and tried different options and things. It turns out:
- I had stale libGL.so pointing to a non-existing libGL.so.1.2blahblah Fix. (But shouldn't the installer have done this for me?) - Quake2 requires options to run properly. Everything now works as it should, including SDLgears and Quake2. Great!! Thank you SOOOOOO much!! I think reading through the doc got me to fix the stability problem too (but we'll see if it worked in a few days.) -Mark On Thu, 29 May 2003, ME wrote: > Weird, I DL, and built it. It seems to work. Also using Debian 3.0 with > Nvidia. Not sure what speed is supposed to be reported. Is 2000FPS a good > thing or a bad thing? > 2000FPS when running in its default window. > When I go FullScreen, it drops to ~200FPS > When I minimize ot or cover it, I get ~9000FPS > > I guess this is a tool to estimate FPS for First Person Shooters? > > Am running with > NVIDIA_GLX-1.0-4191 > and > NVIDIA_kernel-1.0-4191 > > Under X11, XF86Config-4 I have my modules set like this: > Section "Module" > Load "bitmap" > Load "dbe" > Load "ddc" > Load "extmod" > Load "freetype" > # reqired as per nvidia readme: > Load "glx" > Load "int10" > Load "pex5" > Load "record" > Load "speedo" > Load "type1" > Load "vbe" > Load "xie" > #removed as per nvidia readme: > # Load "GLcore" > # Load "dri" > EndSection > > Do you have these enabled? > Do you have libsdl1.2-dev installed (debain package) > How about libsdl-image > libsdl1.2debian-all > (other sdl packages) > glutg3-dev > glut3g > other glut... > > -ME > > > Mark K. Kim said: > > So I got gears working. It turns out you gotta link -lglut before -lGL. > > Apparently they didn't create the configure.in correctly. > > > > Still, SDLgears isn't working. I'm linking SDL first, then linking -lGL > > later (but no GLUT or GLU or whatever for SDLgears.) Now I gotta figure > > out how to fix that... Anyone with ideas? > > > > On Wed, 28 May 2003, Mark K. Kim wrote: > > > >> I used the NVIDIA's installer program which did install its own libglx > >> X11 > >> module. It also installed libGLcore, but not as an X11 module. I read > >> on > >> google groups that NVIDIA's driver automatically loads the libGLcore > >> library if it needs it (though that didn't stop me from trying to force > >> X > >> to load it, which resulted in X refusing to load it due to unresolved > >> symbols.) > >> > >> Can you compile the following program for me on your NVIDIA system?: > >> > >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz > >> > >> If it works, then it's probably my system thing and I'll look in that > >> direction. If not, then I'll look in more general direction. Thanks!! > >> > >> Oh, I do have an NVIDIA motherboard (yes, NVIDIA motherboard!) requiring > >> the nFORCE chipset modules I got off of NVIDIA's website. It's required > >> to get the network, X11, and soundcard working. Yeah, I need the > >> NVIDIA's > >> nvidia module *and* the kernel module to get X working. I wonder if > >> that > >> has anything to do with it? Anybody else have the nFORCE motherboard > >> chipset? > >> > >> -Mark > >> > >> > >> On Wed, 28 May 2003, ME wrote: > >> > >> > For my NVidia setup on my laptop, I have RtCW working with the the GL > >> > stuff. In order to make this work, I not only installed the > >> proprietary > >> > NVidia kernel module, but also installed the GLX "stuff" (separate > >> > download) from nvidia. > >> > > >> > Did you get the GLX/GL source of the same version as the kernel > >> modules > >> > for NVidia and X? > >> > > >> > Install Both, restart X. There may be mods to the XF86.config to make > >> it > >> > use the GLX stuff that comes from NVidia, but I will need to check my > >> > laptop when I get back to work. > >> > > >> > -ME > >> > > >> > > >> > Mark K. Kim said: > >> > > Hello, > >> > > > >> > > So I tried running Quake 2, which ran fine except it doesn't let me > >> use > >> > > either the GLX or SDL GL video drivers. I also tried to compile > >> `gears` > >> > > and `SDLgears` from > >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz and > >> > > it won't run (it brings up a broken image, like it tried to draw the > >> first > >> > > frame but drew only a part of it, then froze.) > >> > > > >> > > But `glxgears` and the 3D screen savers work perfectly fine. Also, > >> > > "planets", a wireframe drawing test program from the OpenGL book, > >> works > >> > > perfectly fine. > >> > > > >> > > Does anyone know why these three apps (Quake2, gears, SDLgears) > >> won't run > >> > > on my system? I'm running Debian Stable with NVIDIA's X11 drivers. > >> > > Thanks in advance! > >> > > > >> > > -Mark > >> > > > >> > > PS: I read on google groups that I should disable the GLcore and DRI > >> > > modules because NVIDIA's drivers have their own thing. I did but it > >> > > doesn't help. > >> > > > >> > > -- > >> > > Mark K. Kim > >> > > http://www.cbreak.org/ > >> > > PGP key available upon request. > >> > > > >> > > _______________________________________________ > >> > > vox-tech mailing list > >> > > [EMAIL PROTECTED] > >> > > http://lists.lugod.org/mailman/listinfo/vox-tech > >> > > > >> > > > >> > > >> > _______________________________________________ > >> > vox-tech mailing list > >> > [EMAIL PROTECTED] > >> > http://lists.lugod.org/mailman/listinfo/vox-tech > >> > > >> > >> -- > >> Mark K. Kim > >> http://www.cbreak.org/ > >> PGP key available upon request. > >> > >> > >> _______________________________________________ > >> vox-tech mailing list > >> [EMAIL PROTECTED] > >> http://lists.lugod.org/mailman/listinfo/vox-tech > >> > > > > -- > > Mark K. Kim > > http://www.cbreak.org/ > > PGP key available upon request. > > > > _______________________________________________ > > vox-tech mailing list > > [EMAIL PROTECTED] > > http://lists.lugod.org/mailman/listinfo/vox-tech > > > > > > _______________________________________________ > vox-tech mailing list > [EMAIL PROTECTED] > http://lists.lugod.org/mailman/listinfo/vox-tech > -- Mark K. Kim http://www.cbreak.org/ PGP key available upon request. _______________________________________________ vox-tech mailing list [EMAIL PROTECTED] http://lists.lugod.org/mailman/listinfo/vox-tech