Peter, I get about 1800FPS in default window. If I maximize the screen I get about 330FPS (1024x768). Are you sure the size isn't supposed to affect the FPS?
-Mark On Thu, 29 May 2003, Peter Jay Salzman wrote: > On Thu 29 May 03, 6:22 PM, ME <[EMAIL PROTECTED]> said: > > Weird, I DL, and built it. It seems to work. Also using Debian 3.0 with > > Nvidia. Not sure what speed is supposed to be reported. Is 2000FPS a good > > thing or a bad thing? > > good. pretty amazing, actually. > > > 2000FPS when running in its default window. > > When I go FullScreen, it drops to ~200FPS > > When I minimize ot or cover it, I get ~9000FPS > > wierd. GL should be largely (but not completely) independent of window > size. 200 is unbelievably crappy. as in, there are gremlins painting > the inside of your monitor by candlelight. you should not be getting > 200. > > 9000?!? > > on a heavily loaded 333MHz dual celeron (cpu as well as disk loaded) > with a voodoo 5, i get about 600fps. > > > I guess this is a tool to estimate FPS for First Person Shooters? > > operationally. it's more to help determine whether you have a healthy > gl system. > > those numbers are just wierd though. > > pete > > > Am running with > > NVIDIA_GLX-1.0-4191 > > and > > NVIDIA_kernel-1.0-4191 > > > > Under X11, XF86Config-4 I have my modules set like this: > > Section "Module" > > Load "bitmap" > > Load "dbe" > > Load "ddc" > > Load "extmod" > > Load "freetype" > > # reqired as per nvidia readme: > > Load "glx" > > Load "int10" > > Load "pex5" > > Load "record" > > Load "speedo" > > Load "type1" > > Load "vbe" > > Load "xie" > > #removed as per nvidia readme: > > # Load "GLcore" > > # Load "dri" > > EndSection > > > > Do you have these enabled? > > Do you have libsdl1.2-dev installed (debain package) > > How about libsdl-image > > libsdl1.2debian-all > > (other sdl packages) > > glutg3-dev > > glut3g > > other glut... > > > > -ME > > > > > > Mark K. Kim said: > > > So I got gears working. It turns out you gotta link -lglut before -lGL. > > > Apparently they didn't create the configure.in correctly. > > > > > > Still, SDLgears isn't working. I'm linking SDL first, then linking -lGL > > > later (but no GLUT or GLU or whatever for SDLgears.) Now I gotta figure > > > out how to fix that... Anyone with ideas? > > > > > > On Wed, 28 May 2003, Mark K. Kim wrote: > > > > > >> I used the NVIDIA's installer program which did install its own libglx > > >> X11 > > >> module. It also installed libGLcore, but not as an X11 module. I read > > >> on > > >> google groups that NVIDIA's driver automatically loads the libGLcore > > >> library if it needs it (though that didn't stop me from trying to force > > >> X > > >> to load it, which resulted in X refusing to load it due to unresolved > > >> symbols.) > > >> > > >> Can you compile the following program for me on your NVIDIA system?: > > >> > > >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz > > >> > > >> If it works, then it's probably my system thing and I'll look in that > > >> direction. If not, then I'll look in more general direction. Thanks!! > > >> > > >> Oh, I do have an NVIDIA motherboard (yes, NVIDIA motherboard!) requiring > > >> the nFORCE chipset modules I got off of NVIDIA's website. It's required > > >> to get the network, X11, and soundcard working. Yeah, I need the > > >> NVIDIA's > > >> nvidia module *and* the kernel module to get X working. I wonder if > > >> that > > >> has anything to do with it? Anybody else have the nFORCE motherboard > > >> chipset? > > >> > > >> -Mark > > >> > > >> > > >> On Wed, 28 May 2003, ME wrote: > > >> > > >> > For my NVidia setup on my laptop, I have RtCW working with the the GL > > >> > stuff. In order to make this work, I not only installed the > > >> proprietary > > >> > NVidia kernel module, but also installed the GLX "stuff" (separate > > >> > download) from nvidia. > > >> > > > >> > Did you get the GLX/GL source of the same version as the kernel > > >> modules > > >> > for NVidia and X? > > >> > > > >> > Install Both, restart X. There may be mods to the XF86.config to make > > >> it > > >> > use the GLX stuff that comes from NVidia, but I will need to check my > > >> > laptop when I get back to work. > > >> > > > >> > -ME > > >> > > > >> > > > >> > Mark K. Kim said: > > >> > > Hello, > > >> > > > > >> > > So I tried running Quake 2, which ran fine except it doesn't let me > > >> use > > >> > > either the GLX or SDL GL video drivers. I also tried to compile > > >> `gears` > > >> > > and `SDLgears` from > > >> http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz and > > >> > > it won't run (it brings up a broken image, like it tried to draw the > > >> first > > >> > > frame but drew only a part of it, then froze.) > > >> > > > > >> > > But `glxgears` and the 3D screen savers work perfectly fine. Also, > > >> > > "planets", a wireframe drawing test program from the OpenGL book, > > >> works > > >> > > perfectly fine. > > >> > > > > >> > > Does anyone know why these three apps (Quake2, gears, SDLgears) > > >> won't run > > >> > > on my system? I'm running Debian Stable with NVIDIA's X11 drivers. > > >> > > Thanks in advance! > > >> > > > > >> > > -Mark > > >> > > > > >> > > PS: I read on google groups that I should disable the GLcore and DRI > > >> > > modules because NVIDIA's drivers have their own thing. I did but it > > >> > > doesn't help. > > >> > > > > >> > > -- > > >> > > Mark K. Kim > > >> > > http://www.cbreak.org/ > > >> > > PGP key available upon request. > > >> > > > > >> > > _______________________________________________ > > >> > > vox-tech mailing list > > >> > > [EMAIL PROTECTED] > > >> > > http://lists.lugod.org/mailman/listinfo/vox-tech > > >> > > > > >> > > > > >> > > > >> > _______________________________________________ > > >> > vox-tech mailing list > > >> > [EMAIL PROTECTED] > > >> > http://lists.lugod.org/mailman/listinfo/vox-tech > > >> > > > >> > > >> -- > > >> Mark K. Kim > > >> http://www.cbreak.org/ > > >> PGP key available upon request. > > >> > > >> > > >> _______________________________________________ > > >> vox-tech mailing list > > >> [EMAIL PROTECTED] > > >> http://lists.lugod.org/mailman/listinfo/vox-tech > > >> > > > > > > -- > > > Mark K. Kim > > > http://www.cbreak.org/ > > > PGP key available upon request. > > > > > > _______________________________________________ > > > vox-tech mailing list > > > [EMAIL PROTECTED] > > > http://lists.lugod.org/mailman/listinfo/vox-tech > > > > > > > > > > _______________________________________________ > > vox-tech mailing list > > [EMAIL PROTECTED] > > http://lists.lugod.org/mailman/listinfo/vox-tech > > -- > GPG Instructions: http://www.dirac.org/linux/gpg > GPG Fingerprint: B9F1 6CF3 47C4 7CD8 D33E 70A9 A3B9 1945 67EA 951D > _______________________________________________ > vox-tech mailing list > [EMAIL PROTECTED] > http://lists.lugod.org/mailman/listinfo/vox-tech > -- Mark K. Kim http://www.cbreak.org/ PGP key available upon request. _______________________________________________ vox-tech mailing list [EMAIL PROTECTED] http://lists.lugod.org/mailman/listinfo/vox-tech