----- Original Message -----
From: "Ari Johnson" <[EMAIL PROTECTED]>
To: "Development list" <warzone-dev@gna.org>
Sent: Saturday, January 27, 2007 6:37 PM
Subject: Re: [Warzone-dev] Current problems
> On 1/27/07, Troman <[EMAIL PROTECTED]> wrote:
>>
>> ----- Original Message -----
>> From: "Ari Johnson" <[EMAIL PROTECTED]>
>> To: "Development list" <warzone-dev@gna.org>
>> Sent: Saturday, January 27, 2007 4:27 AM
>> Subject: Re: [Warzone-dev] Current problems
>>
>>
>> > On 1/26/07, Christian Ohm <[EMAIL PROTECTED]> wrote:
>> >> On Friday, 26 January 2007 at 22:09, Ari Johnson wrote:
>> >> > 1. I think that the minimap's display area indicator is supposed
>> >> > to
>> >> > be
>> >> > a yellow outline with a lighter yellow interior. This is what
>> >> > gets
>> >> > drawn when I zoom all the way in, although it's drawn in kind of
>> >> > the
>> >> > wrong shape, as if it were just zoomed in until you went
>> >> > cross-eyed
>> >> > at
>> >> > it.
>> >> > 2. When you zoom to regular levels, out enough to see more than a
>> >> > couple units at a time, it is drawn in the right shape but does
>> >> > not
>> >> > have a filled-in light yellow appearance, just the outline.
>> >>
>> >> Actually it isn't yellow. There's a grey trapezoid indicating the
>> >> field
>> >> of view. If you zoom in, the parallels are shortened, they overlap,
>> >> and
>> >> the overlapping area is overlayed with a lighter gray, like the
>> >> selection box should be since r603. Since both are yellow in your
>> >> case,
>> >> the two problems might be connected somehow.
>> >
>> > That helps to know. Thanks!
>> >
>> > Anyhow, I fixed the crash in saving the game. Loading the game
>> > resulted in a different crash, which I also fixed, but then there
>> > was
>> > another one:
>> >
>> > 7. The following error occurs when loading a saved game, at least in
>> > campaign mode:
>> > error: eventSetContextVar: Variable type mismatch (1/0)
>> > error: Assert in Warzone: event.c:779 : eventSetContextVar
>> > (FALSE), last script event: '<none>'
>> > event.c:779: failed assertion `(0)'
>>
>> No clue about this one, do you know when this problem started? I see
>> you
>> fixed something related to loading/saving in r682, was it this problem
>> that
>> you fixed?
>
> No - this came up after I made that fix. I haven't traced back where
> the two variables it is comparing come from. I'm sure that following
> them back to their sources will reveal why they aren't matching as
> expected.
>
> As to your response to #6, it seems to be kind of random but somehow
> relates to what units I have selected at the time, I think. The
> problem is that when it happened this last time I was watching my
> factory production and none of them was done producing a unit when it
> crashed. Otherwise I would say right away that it must be due to unit
> production scripts.
I'm sure it is related to unit production somehow. Maybe it was AI that
produced a unit.