On Sat, Nov 29, 2008 at 5:48 AM, Freddie Witherden <[EMAIL PROTECTED]> wrote: > > Hi all, > > I am interested in knowing what everyone things about the idea of > associating .wz files with Warzone in the shell. This would mean that > to start the game with a mod foo.wz all the user would need to do is > double click it.
While it's better than the current way, the problem with such a scheme is that it only allows one mod at a time. I much prefer the old Warzone way of simply renaming the mod to enable/disable it. Double-clicking it could even toggle its enable/disable state. Other suggestions include simply bundling a separate mod manager (like the old Warzone Launcher), or including a mod manager in-game. The game should at least report in the main menu which mods are active. Kamaze: > And another request, is it possible to register additional protocols > on linux/max, like "warzone://<ip>:<port>" so that we can fire up > warzone from a server-list inside the browser, for example? I like this idea. -Zarel _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev