On Sat, Nov 29, 2008 at 5:48 AM, Freddie Witherden
<[EMAIL PROTECTED]> wrote:
>
> Hi all,
>
> I am interested in knowing what everyone things about the idea of
> associating .wz files with Warzone in the shell. This would mean that
> to start the game with a mod foo.wz all the user would need to do is
> double click it.

While it's better than the current way, the problem with such a scheme
is that it only allows one mod at a time. I much prefer the old
Warzone way of simply renaming the mod to enable/disable it.
Double-clicking it could even toggle its enable/disable state.

Other suggestions include simply bundling a separate mod manager (like
the old Warzone Launcher), or including a mod manager in-game. The
game should at least report in the main menu which mods are active.

Kamaze:
> And another request, is it possible to register additional protocols
> on linux/max, like "warzone://<ip>:<port>" so that we can fire up
> warzone from a server-list inside the browser, for example?

I like this idea.

-Zarel

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