I agree with everyone else who says we should branch now. As for specifics:
On Thu, Dec 25, 2008 at 9:17 AM, Dennis Schridde <devuran...@gmx.net> wrote: > Generally I agree. > > But what are the new features of current trunk? > > 0000-00-00: SVN > * Video: > * New: Add support for playing of videos (OggTheora) > * General: > * New: Add mouse menu option. > * New: Add ability to toggle between hardware (SDL) and software (colored) > cursors, in new mouse menu option. > * Fix: Should fix flickering background on loading screen. > * Fix: --nosound works correctly with videos now. > * Fix: Clean up input stream after saving a save game, to prevent it from > going into chat mode. > * AI: > * Fix: Allow a droid to pick a new target while auto-repairing. (ticket:35, > bug #12217) > * Fix: Improve targetting AI so that it does not select bad targets, and > make it use full weapon range instead of limited to sensor range. (ticket:97) > * Buildsystem: > * Fix: Only compile the translations when $(TRANSLATION) is "yes". > (ticket:130) > > Is that *all*? Even compared to the late 2.1 betas that's *nothing*... It's plenty. I don't even see threaded pathfinding in that changelog. And what about structures having partial HP while being built? I think it's a good idea that should be committed soon. On Thu, Dec 25, 2008 at 10:05 AM, Gerard Krol <g.c.k...@student.tudelft.nl> wrote: > The big question is, would this be a reason to delay the branching + > release for a month or two? Does it fix any bugs? Especially if you > don't know if you will have time to finish it soon, I don't think we > should wait for it. I'm not sure delaying the branching means we _have_ to delay the release. We'd just have less time between branching and release. -Zarel _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev