Hi!

RTFLicence! :) It's on the WebObjects installer, in xCode DMG. It obviously does not require xCode, specially when apple is deprecating everything! :P

  Yours

Miguel Arroz

On 2006/08/29, at 23:49, David Avendasora wrote:

Thanks Miguel! It looks like this is the explicit statement that I was looking for.

Now, what if you don't build your application with the depreciated WebObjects Software (ie, use Eclipse/WOLips/WOProject instead)?

It's a nit and I'm picking it. :)

Dave

On Aug 29, 2006, at 5:52 PM, Miguel Arroz wrote:

Hi!

  Still about the licence... I just checked xCode 2.4 installer:

"Subject to the terms and conditions of this License, you may use, install and permit others to access the WebObjects deployment software included with the Developer Software to deploy application programs developed using Apple’s WebObjects Software. You may also reproduce and distribute: (blablabla about java clients) Subject to the terms and conditions of this License, you may also deploy server applications built with the WebObjects Software on any platform."

I will repeat: "Subject to the terms and conditions of this License, you may also deploy server applications built with the WebObjects Software on any platform.".

  Can we go back to interesting discussions now? :)

  Yours

Miguel Arroz

On 2006/08/29, at 22:17, Miguel Arroz wrote:

Hi!

On 2006/08/29, at 22:00, David Avendasora wrote:

On to your second question. Deployment is Deployment is Deployment from a licensing perspective. You _need_ a deployment license key (which, as stated above, you can find in a dev-tools install) in order for the application to run. It doesn't matter how you deploy it; as a WAR, as a SSDD or as a standard WO application running on OS X, you need that license key. Once you have it, you can deploy however you wish.

Well, I have some not-yet-ready apps deployed on a Mac OS X Client machine. I did not care about the license, and as I remember that the development licence only allowed for 100 simultaneous sessions, I just built a simple AppleScript that caused a reload on Safari, and I left it working on my app first page. Well, I got up to more than 1000 (yes, 3 zeros) simultaneous sessions, with no problem at all (and with no speed penality, which is cool if I reveal that the machine is a 1999 G4 @ 450 Mhz!).

So, I think deployment on OS X client is just install-and-go, no hidden tricks.

  Yours

Miguel Arroz


      "I felt like putting a bullet between
       the eyes of every Panda that wouldn't
       scr*w to save its species."       -- Fight Club

Miguel Arroz
http://www.ipragma.com



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Miguel Arroz
http://www.ipragma.com







"We have no sympathy for the lost souls
We've chosen the path of disgrace
We give this life to our children
And teach them to hate this place" -- Apocalyptica, Life Burns!

Miguel Arroz
http://www.ipragma.com


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