I do think the topic is as fully explored as we can possibly take it,
though it's reasonable to be concerned about this issue. The license
can be hard to read for some of us (my eyes cross) and certain terms
are less than clear. Asking Apple for a straight answer on some of
this can be a bit like trying to catch a greased pig (trust me, I've
tried several WWDC's in a row). However, I do think this latest
version of the license that's been quoted in 2.4 (I hadn't read
*That* version) is much clearer on the subjects of deployment AND
distribution.
Thanks for the patience to everyone on the list -- we should probably
move this subject off-list for those who want to speculate further.
On Aug 29, 2006, at 3:52 PM, Miguel Arroz wrote:
Hi!
RTFLicence! :) It's on the WebObjects installer, in xCode DMG. It
obviously does not require xCode, specially when apple is
deprecating everything! :P
Yours
Miguel Arroz
On 2006/08/29, at 23:49, David Avendasora wrote:
Thanks Miguel! It looks like this is the explicit statement that I
was looking for.
Now, what if you don't build your application with the depreciated
WebObjects Software (ie, use Eclipse/WOLips/WOProject instead)?
It's a nit and I'm picking it. :)
Dave
On Aug 29, 2006, at 5:52 PM, Miguel Arroz wrote:
Hi!
Still about the licence... I just checked xCode 2.4 installer:
"Subject to the terms and conditions of this License, you may
use, install and permit others to access the WebObjects
deployment software included with the Developer Software to
deploy application programs developed using Appleās WebObjects
Software. You may also reproduce and distribute: (blablabla about
java clients) Subject to the terms and conditions of this
License, you may also deploy server applications built with the
WebObjects Software on any platform."
I will repeat: "Subject to the terms and conditions of this
License, you may also deploy server applications built with the
WebObjects Software on any platform.".
Can we go back to interesting discussions now? :)
Yours
Miguel Arroz
On 2006/08/29, at 22:17, Miguel Arroz wrote:
Hi!
On 2006/08/29, at 22:00, David Avendasora wrote:
On to your second question. Deployment is Deployment is
Deployment from a licensing perspective. You _need_ a
deployment license key (which, as stated above, you can find in
a dev-tools install) in order for the application to run. It
doesn't matter how you deploy it; as a WAR, as a SSDD or as a
standard WO application running on OS X, you need that license
key. Once you have it, you can deploy however you wish.
Well, I have some not-yet-ready apps deployed on a Mac OS X
Client machine. I did not care about the license, and as I
remember that the development licence only allowed for 100
simultaneous sessions, I just built a simple AppleScript that
caused a reload on Safari, and I left it working on my app first
page. Well, I got up to more than 1000 (yes, 3 zeros)
simultaneous sessions, with no problem at all (and with no speed
penality, which is cool if I reveal that the machine is a 1999
G4 @ 450 Mhz!).
So, I think deployment on OS X client is just install-and-go,
no hidden tricks.
Yours
Miguel Arroz
"I felt like putting a bullet between
the eyes of every Panda that wouldn't
scr*w to save its species." -- Fight Club
Miguel Arroz
http://www.ipragma.com
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http://www.ipragma.com
"We have no sympathy for the lost souls
We've chosen the path of disgrace
We give this life to our children
And teach them to hate this place" -- Apocalyptica, Life Burns!
Miguel Arroz
http://www.ipragma.com
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