Absolutely, I agree with everything you say here.
For me, I agree that WOBuilder has a certain "suckiness" factor to
it. But it has several features that WOLips lacks such as drag-n-
drop bindings that I'll definitely miss! And I'd definitely like to
have SOME WYSIWYG layout abilities. Really, from what I can tell,
what WOLips offers as a replacement to WOBuilder is nothing more than
editing the files by hand.
Sadly I just feel that going from WOBuilder (as bad as it is) to
WOLips is actually a step backwards in productivity.
--
Galen Rhodes
[EMAIL PROTECTED]
"There is no worse tyranny than to force a man to pay for what he
does not want merely because you think it would be good for him."
-- Robert Heinlein --
On Jan 21, 2007, at 7:17 PM, Clark Mueller wrote:
The interesting thing about OG's graphing is that someone actually
spent some time working on it for the most recent release of OG, to
the point that it actually maps attributes now (where previously it
only did the entity names). It would be nice if OG were to pop up a
window asking how to build and layout the graph that it builds,
giving more control over the formatting, etc. Personally, I like to
print out my models on 3' x 6' charts, but I don't do it very
often, because i don't care to sort through the generated graph and
make it fit every single time. So OG is definitely a nice solution,
and I'm glad to see that it's doing attributes now, but it has a
few shortcomings (although some of these are probably general OG
usage issues that I shouldn't be bringing up). Also, I assume that
OG itself also uses the Cocoa-Java bridge, unless it's just reading
the raw .plist files (anyone know?), so it may too end up a victim
of the deprecation.
I have mixed feelings about WOBuilder. It definitely needs serious
help. Very serious help. But I personally must be missing why it's
really THAT hard to strip some of the Cocoa-Java portions of these
apps out of them and make them pure Objective-C. In EOModeler's
case, I understand that it relies very heavily on the EOControl
layer straight out of EOF, and in that case, Mike has obviously
built what is basically a fully functional and, IMO, superior
replacement to it. WOBuilder is a different beast. I fail to see
why it relies heavily on Cocoa-Java APIs, and what prevents it from
being updated to be pure Objective-C, getting its attribute and
entity information, say, from parsing the .java source files and
plist files in the EOModel based on a file change notification, for
example.
Obviously I say all that without the benefit of any knowledge of
the structure of the app, but it is a tool that I hate to see go
away. For me, visual editing is in fact a big boost to my
productivity. I will concede that it has certainly resulted in my
developing better code, but hand coding still slows me down a great
deal. I don't have a "design" team using GoLive and a "development"
team using <insert IDE here> that work independently of one
another. Apple does, and I think that its own internal development
processes involving WebObjects have been adversely affecting
development of WOBuilder for a while. What would be kind of nice is
if they released the source code for WOBuilder to PW, let's say, so
that the community could try tackling this issue. I can dream, right?
Cheers,
Clark
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