Update of bug #9144 (project wesnoth):
Status: None => Need Info
Assigned to: None => mordante
_______________________________________________________
Follow-up Comment #2:
Thanks for the report.
I changed the halo rendering code before 1.3.2 could you test whether 1.3.2
has the same problem for you? I guess it does since it happens since a few
weeks...
Which compiler and which version do you use?
Which compiler flags do you use? Both when it happens and when not or is
--enable-debug the only difference?
Do you have a way to reproduce the problem or does it happen every now and
then? looking at the backtrace it happens with ranged attacks only between
certain units or between every unit?
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9144>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs