Update of bug #9144 (project wesnoth):

                  Status:                    None => Need Info              
             Assigned to:                    None => mordante               

    _______________________________________________________

Follow-up Comment #2:

Thanks for the report.

I changed the halo rendering code before 1.3.2 could you test whether 1.3.2
has the same problem for you? I guess it does since it happens since a few
weeks... 

Which compiler and which version do you use?
Which compiler flags do you use? Both when it happens and when not or is
--enable-debug the only difference?

Do you have a way to reproduce the problem or does it happen every now and
then? looking at the backtrace it happens with ranged attacks only between
certain units or between every unit?



    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9144>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to