Follow-up Comment #6, bug #9144 (project wesnoth):

16390 does show the problem, 16389 not.
I'm not entirely sure about the best way to reproduce this. The Elvish Sylph
seems to be more risky than average (a more complex halo ?)

Sometimes the game only hangs for a few seconds and then continues.

If you like, I have a core dump + binary (r17548) that I could put on a
webserver so you can get at it. It's about 100 MB compressed, so I won't
upload it anywhere unless you can use it.

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