Follow-up Comment #9, bug #9144 (project wesnoth):

@gevaerts the size is really odd, can't make anything of it. Have you been
able to trace how it gets to that number? 
Does the problem still occur after the commit alink did?

@alink, the only problem is that with your change is that the MoL's halo now
really moves jerky at my system and the framerate gets pretty bad :(


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