Content *can* now be "created more independently of the core." It's now trivial to add or remove campaigns from mainline, rather than the minor surgery that it used to entail.
I must have missed the "move to a smaller game core". How long ago was that? But you do make a valid point. Add-ons are very easy to add. There's no need to try to package all the good content with the core. However, it's probably true that 90% of our players will play or at least try the included campaigns before venturing to the add-on server. So i think it is important to make sure the main game ships with a good sample of our best content. eleazar / j.w. bjerk On Apr 14, 2007, at 8:36 PM, ott wrote: On Sat, Apr 14, 2007 at 08:53:23PM -0400, esr wrote: ott <[EMAIL PROTECTED]>: This thread about adding _yet more_ campaigns to mainline doesn't make sense to me. Speaking as a player, I want the game to have more campaigns. Agreed. But why add them to the main repository? I thought Dave wanted to move to a smaller game core and content that could be created more independently of the core. Or has this direction been abandoned? -- [EMAIL PROTECTED]
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