On Sat, Feb 20, 2010 at 10:26:48AM -0500, Eric Raymond wrote: > Mark de Wever <ko...@xs4all.nl>:
<SNIP> > > > A) What *can* be edited visually *should* be, in the map editor, > > > in order to reduce the complexity of (the quasi-procedural part of) > > > scenario WML. > > > > Where does this stop? eg placing units can be done visually as well. (Not > > meant sarcastically, but a serious question about what we want to > > achieve to do visually.) > > It doesn't stop anywhere short of what is possible. This probably > does include placing units. But, as I explained above, there are > fundamental reasons that visual-gesture editing will *never* cover our > entire problem domain. Can you please tell me what you exactly want to do in the editor and what not. I've asked for it several times so I can form an opinion whether I think it should be in the map editor or in a separate scenario editor. <SNIP> -- Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev