El dom, 21-02-2010 a las 12:40 +0100, Nils Kneuper escribió: > In fact the editor is used for a third important task, too: > > 3) are terrains and their transitions fine? > Slightly OT, but has to do with the map-editor/map-format: One thing relating to this is that it would be nice to pin what variation of a terrain is used in specific locations (this would go in the Ivanovic-file-number-2).
> <major snip: everything else Ivanovic wrote> I agree on this approach, and have two additional features that I would like to see implemented. 1) Including a 'complete' and relevant WML-reference in the help-system, that is accesible through the later stages of the 'new' editor. I am aware of that it requires lots of updating of the documentation (mainly the 'guides' - but also handling the 'dev-version-only' things that should be stripped out for the stable releases), but I think it is worth it to include a reference in the editor as it will allow content developers to just access it (as opposed to go to a website, where it is almost equally easy to post a question on the forums) 2) clean the map-format and move the 'usage' and 'border' keys and also the starting positions to the new number-two file Ivanovic wrote about. Then the maps will be easier to parse for other tools or for WML itself (as you can just read a map file as a comma and newline separated string) /tsr _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev