sounds good to me, go for it... On Mon, Mar 22, 2010 at 6:28 AM, Gabriel Morin <gabrielmo...@gmail.com> wrote: > Right now in Hot Seat, the view switches to the opposite side as soon as you > click End Turn. This can reveal to you (whether you're willing or not) some > units from the opposite side that were hiding in the fog just beyond your > sight. > This happens whether or not you activated the "Turn dialog" option (which > also instantaneously switches the view, but displays a dialog on top of it). > If you think about this for a second, it means that playing hot-seat except > for coop games is currently pointless. > > I propose we change it so that: > > When the turn dialog is displayed, the map must be completely fogged and no > unit may be selected or shown in the sidebar. > In hot seat, the turn dialog is always activated, no matter what the "Turn > dialog" option says. (Rationale: players don't have to dig for an option > just to make hot-seat functional.) > > Do we agree on the issue and the solution? > If so I'll take action and submit a patch or open a bug/add it to > EasyCoding. > > Regards, > Gabba > > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > >
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