sounds good to me, go for it...

On Mon, Mar 22, 2010 at 6:28 AM, Gabriel Morin <gabrielmo...@gmail.com> wrote:
> Right now in Hot Seat, the view switches to the opposite side as soon as you
> click End Turn. This can reveal to you (whether you're willing or not) some
> units from the opposite side that were hiding in the fog just beyond your
> sight.
> This happens whether or not you activated the "Turn dialog" option (which
> also instantaneously switches the view, but displays a dialog on top of it).
> If you think about this for a second, it means that playing hot-seat except
> for coop games is currently pointless.
>
> I propose we change it so that:
>
> When the turn dialog is displayed, the map must be completely fogged and no
> unit may be selected or shown in the sidebar.
> In hot seat, the turn dialog is always activated, no matter what the "Turn
> dialog" option says. (Rationale: players don't have to dig for an option
> just to make hot-seat functional.)
>
> Do we agree on the issue and the solution?
> If so I'll take action and submit a patch or open a bug/add it to
> EasyCoding.
>
> Regards,
> Gabba
>
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>

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