I have just finished a small patch that introduces a new slider in the game creation dialogue in MP.
The slider can be set from 1 to 3 and gives the times the unit's statistics are multiplied with. Multiplied are the HP, the attack numbers and all healing/poison. The double or even more the triple statistic mode will give a much more predictable attack result. Beside the fact that slow/poison will occur more often the original balance of the game should be almost transferred. I would like to commit the patch into trunk to give people some playground to test it out. _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev