I have just finished a small patch that introduces a new slider in the 
game creation dialogue
in MP.

The slider can be set from 1 to 3 and gives the times the unit's 
statistics are multiplied with.
Multiplied are the HP, the attack numbers and all healing/poison.

The double or even more the triple statistic mode will give a much more 
predictable attack result.
Beside the fact that slow/poison will occur more often the original 
balance of the game should be almost transferred.

I would like to commit the patch into trunk to give people some 
playground to test it out.

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