Stefan Dösinger napsal(a):
Which font patch?
http://bugs.winehq.org/show_bug.cgi?id=7507
Oh, not d3d related.
According to the system requirements the highest it uses is 2.0.
I am also wondering if some of the other bugs, such as geometry being in
the wrong place may be resulting from the d3dx9_31.dll not being our
own. Maybe seeing some interoperability issues there between the native
version of that and our own version of the remaining d3d dlls?
No, this is not the case. d3dx9_31 is supposed to work with wine and works
nice so far.
Can you attach a screenshot showing the rendering issues and / or open a bug
for them?
------------------------------------------------------------------------
Hi, here is screenshot:
http://headline.czela.net/Mirek/wine/Supreme%20Commander/ with GLSL and
this is part of messages when playing demo game:
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
glDrawElements @ drawprim.c / 991
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
err:d3d9:IDirect3DDevice9Impl_StretchRect Texture filters not supported yet
Mirek