On Wednesday 21 March 2007 13:26, Wojciech 'arab' Arabczyk wrote: > > http://headline.czela.net/Mirek/wine/Supreme%20Commander/ with GLSL and > > this is part of messages when playing demo game: > > > > fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from > > glDrawElements @ drawprim.c / 991 > > fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 > > fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from > > glDrawElements @ drawprim.c / 991 > > I've encountered this when running some windows demoscene prod, with GLSL > FBO's enabled. Try switching to pbuffer as it helped here. Setting either pbuffer, fbo or no OffscreenRenderingMode key at all did not have any effect.
-- Markus