Ah, here we go, in esd.h:

/* opens channel, authenticates connection, and prefares for protos */
/* returns EsounD socket for communication, result < 0 = error */
/* server = listen socket (localhost:5001, 192.168.168.0:9999 */
/* rate, format = (bits | channels | stream | func) */
int esd_open_sound( const char *host );

        The comment is a bit confusing, but it looks like it's a host:port
string.  XMame actually uses esd_play_stream() but I expect its "host"
argument must work the same way.

On Thu, Jan 10, 2002 at 11:31:00AM -0600, Chris McCraw wrote:
> On Thu, Jan 10, 2002 at 11:42:18AM -0500, Steve Freeland wrote:
> 
> > > I've set it as esound, esd, localhost, mutt (the name of this machine; my other 
>one is jeff *tee hee*), all capital letters, and everything else that I can think of. 
> And no joy.
> > > 
> >     I see you've found the trick, but it's odd that "localhost" didn't
> > do it; it's what I would have suggested.  I wonder if 127.0.0.1 works...
> 
> i don't have a handy esound-capable-machine, but are you sure it doesnt
> want a $DISPLAY-style name?  anyone think to try hostname:0 ?
> 
> _______________________________________________
> Xmame mailing list
> [EMAIL PROTECTED]
> http://toybox.twisted.org.uk/mailman/listinfo/xmame

-- 
Steve 'Nephtes' Freeland | For Christmas this year I'd like to see Martha
[EMAIL PROTECTED]         | Stewart compete on an episode of Junkyard Wars.

_______________________________________________
Xmame mailing list
[EMAIL PROTECTED]
http://toybox.twisted.org.uk/mailman/listinfo/xmame

Reply via email to