Someone has thought of that, Chip: https://xkcd.com/1205/ 
<https://xkcd.com/1205/>

Jeremy


Jeremy Roussak
j...@mac.com



> On 21 Jul 2017, at 14:47, Chip Scheide via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> On Fri, 21 Jul 2017 23:01:56 +1000, David Adams via 4D_Tech wrote:
>> let's take a moment to
>> remember that speed only matters when things are slow.
> true.
> BUT...
> if you have 3 ways to do something
> 
> 1 - this works, but takes X time
> 2 - this works too, take a bit more coding, but takes X/2 time
> 3 - this works, takes X/n time, and takes no more additional time to 
> code then 2
> (where n = some number larger then or equal to 2)
> 
> Which should you use?
> 
> 
> Chip
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