Dave, FWIW, I found information on signing hard to unearth and harder to understand. Eventually, I managed to sign my compiled application using these commands at the end of my build method:
LAUNCH EXTERNAL PROCESS("xattr -cr "+$appPath) LAUNCH EXTERNAL PROCESS("codesign --deep --force --verify --verbose --sign \”xx\" "+$appPath) Extended attributes must be removed before signing, it seems, hence the first line. I don’t know whether all the flags to codesign are necessary; I do know that it works, and frankly that’s good enough for my purposes at the moment. Jeremy > On 19 Nov 2018, at 19:36, Dave Nasralla via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > Thanks Keisuke. Is there information on signing a built app? > > We did find the command > xattr -d com.apple.quarantine filepath > > but if signing the app will work, I'd like to do that. > > dave ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************