That’s really useful, Miyako. Thanks.

Jeremy

> On 28 Nov 2018, at 08:58, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> the target path can be found in the build project
> 
> for instance, in this example, the path is accessible with the code
> 
> If (Is macOS)
> $path:=$BuildApp.BuildMacDestFolder
> Else
> $path:=$BuildApp.BuildWinDestFolder
> End if
> $path:=$path+"Final Application"+Folder separator
> 
> https://github.com/miyako/4d-component-build-app
> 
> thereafter you can append the app name
> 
> $BuildApp.BuildApplicationName
> 
> with the appropriate extension.
> 
> if you intend to code sign via LEP, you need to convert the path to POSIX and 
> escape reserved characters.
> 
> 
> 
> On 20 Nov 2018, at 15:27, Dave Nasralla via 4D_Tech 
> <4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote:
> 
> Is there an easy way to get the file path to the built client and
> server apps for the command line?
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