the target path can be found in the build project for instance, in this example, the path is accessible with the code
If (Is macOS) $path:=$BuildApp.BuildMacDestFolder Else $path:=$BuildApp.BuildWinDestFolder End if $path:=$path+"Final Application"+Folder separator https://github.com/miyako/4d-component-build-app thereafter you can append the app name $BuildApp.BuildApplicationName with the appropriate extension. if you intend to code sign via LEP, you need to convert the path to POSIX and escape reserved characters. On 20 Nov 2018, at 15:27, Dave Nasralla via 4D_Tech <4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote: Is there an easy way to get the file path to the built client and server apps for the command line? ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************