On Tue, 2018-05-22 at 14:19 -0700, Kerim Aydin wrote: > > On Tue, 22 May 2018, Cuddle Beam wrote: > > It might be a bit weird for me to bring this up but: *Why* nerf? You earned > > those zombies, do as you please with them. > > So I tried playing "grand dictator" last month. I made a proposal with > completely secret contents. But it was so apathetic around here that not > only was it easy to get through (without many zombies at all) but players > who (I don't think!) knew the contents actually voted for it. > > So that's boring.
Despite not being a player, I had a counterscam planned. It probably wasn't a very good counterscam, but I at least wanted to try. (There's an obvious alternative counterscam – emailing the zombies in question and trying to persuade them to dezombify and change their votes – but something like that would inconvience players who don't necessarily want much contact with Agora, so would be something of a last resort.) > But it's truly frustrating, the apathy. Say a zombie has 50 coins. > Auctioning a zombie is literally saying "I'm auctioning a purse of 50 > coins + other benefits, the auction currency is coins". So if the winning > bid is 49 coins or less, it's a direct profit. So why isn't the final bid > being forced up to at least 49 coins? (and yes there were several people > with enough coins to force the bidding high last round, and I even pointed > it out during the auction!) It's pretty much always been the case that players engage only with those parts of Agora that they're interested in. Someone could fail to make a completely obvious move due to not really caring about the economy. -- ais523